AI Insights · Timothy · October 2021
Top 5 Low Poly Games Performance in US Q3 2021
In Q3 2021, the top 5 low poly games in the United States demonstrated varied trends in weekly downloads, revenue, and active users. Data from Sensor Tower provides a detailed look.
In Q3 2021, the top 5 low poly games in the United States showcased diverse performance metrics across downloads, revenue, and active users. Here, we delve into the key statistics for each game, as provided by Sensor Tower.
Roblox from Roblox Corporation saw a steady decline in weekly revenue, starting from approximately $11.8M at the end of June and tapering off to about $9.7M by the end of September. Weekly downloads fluctuated, peaking at 553K in early August before dropping to around 400K in mid-September and then slightly rising to 492K by the end of the quarter. Active users experienced a slight dip from 23.1M in late June to 21.9M in mid-September, but rebounded to 23.1M by the end of September.
Art of War: Legions by Fastone Games showed a gradual decline in weekly revenue from $405K at the end of June to $383K by the end of September. Weekly downloads saw a significant spike to 55.2K in mid-August and another peak of 52.3K at the end of September. Active users increased from 259K at the start of the quarter to a high of 362K in mid-August, ending at 346K in late September.
Egg, Inc. from Auxbrain, Inc. experienced a peak in weekly revenue of $254K in mid-July, followed by a gradual decline to about $182K by the end of September. Downloads peaked at 151K in mid-July, then declined to around 66K by the end of the quarter. Active users rose from 1.6M in late June to 1.8M in mid-July before settling at 1.6M by the end of September.
Old School RuneScape by Jagex maintained relatively stable weekly revenue, ranging from $130K to $153K throughout the quarter. Downloads hovered around 5K to 6K weekly, showing minimal fluctuation. Active users slightly decreased from 86.6K at the start of the quarter to 72.1K by the end of September.
Idle Lumber Empire - Wood Game by AppQuantum Publishing Ltd demonstrated a significant increase in weekly revenue from $54K at the end of June to $157K in mid-September, before settling at $122K by the end of the quarter. Weekly downloads surged to 82K in mid-September, with active users climbing from 71.8K at the end of June to 174K by the end of September.
These insights highlight the varying trends in user engagement and monetization among the top low poly games. For more detailed analytics and insights, visit Sensor Tower.